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I am a current 3rd-year BFA student at NYU, studying for a major in Game Design and minor in Computer Science. Game development has been a passion & hobby of mine for 10+ years, and creating them is what makes me feel at home.
I specialize in game design, programming, narrative design, and production. I aspire to be a Technical Designer. I also do audio design.
Translating concepts, characters, and stories into video games is something I love to do. I enjoy creating & designing mechanics that stay faithful to the original source material but also make sense with the narrative aspects of my games. Making sure that the mechanics I design correlate to the original IP or the current narrative I’ve written is something I excel at. I am a firm believer in “games should be fun”. I am also extremely willing to learn, and pick up new skills, engines, and fundamentals quickly.
In my free time, I enjoy gaming(obviously), watching video essays, and studying the way people interact with things like games, social media, and each other online. I feel like that knowledge helps me create things that appeal to the players as well as myself.
My top game series are Persona, Splatoon, Slime Rancher, and Overwatch. My current favorite game is Persona 4.
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Fun Fact: A long-term goal of mine is to make a game that invokes tears in its players, be it from a heartwrenching story or tears of joy!​​







