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Summary
Ichirinsha is a short, 2D physics-based platformer with a unique control scheme. You control a unicycle and have to “pedal” forward and backward to evade the obstacles in order to get to the end. This game came from a weekly prototype assignment, where my prompt was to make something using ‘WSAD in an unconventional way’ and a ‘unicycle’.

Screenshot 2025-12-01 194857.png

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Screenshot 2025-12-01 194857.png
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My Roles on this Project
Solo
Prototyped and tested two control schemes to determine which one felt better
Used the restriction I was given to create an engaging, quick experience.
Found the sweet spot of difficulty and skill required to beat the game, which influenced players to keep trying until they won
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